Map Guide
Active Duty

Anubis

The Ultimate Guide to CS2's Egyptian Canal Map

Intermediate

65 min

CS2Hype Pro Team

Map Guide
Anubis
Strategy
Utility
Canal
Palace
CT Side
T Side

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This comprehensive guide will take you from beginner to pro level

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Master every Palace angle, Canal crossing, and B Market split on Anubis — CS2's most balanced and underrated active duty map. From basic callouts to professional Canal-based strategies, this comprehensive guide covers everything you need to dominate Anubis in ranked play.

Difficulty

Intermediate

Read Time

65 min

Author

CS2Hype Pro Team

Updated

December 2024

Map Overview & Layout

Beginner

5 min

Map Callouts & Key Areas

Anubis Callouts Map

Anubis callout overview — click to view full size

A Site

  • Palace
  • A Site/Default
  • A Connector
  • A Ramp (CT side)
  • Statue

B Site

  • B Tunnels
  • Market
  • B Site/Default
  • B Connector
  • Back Market

Mid (Canal)

  • Canal (Mid)
  • Boat / Jump spot
  • CT Mid
  • Mid Connector

What Makes Anubis Unique

  • Canal Mid: The Canal requires a boat jump or swim — a traversal mechanic unlike any other active map
  • Near-Perfect Balance: ~50/50 win rate makes every round purely skill-decided
  • Palace Depth: Long, deep corridor entry to A — creates asymmetric information duels
  • Market Split: B site is accessible from three distinct angles — coordination is essential
  • Newest Active Map: Less deeply memorized — creative strategies work more often
  • Egyptian Aesthetic: Wide sight lines through ruins create unique long-range duels
  • Canal Info Value: A mid player can gather A or B intent and relay critical rotation info
  • Underrated in Ranked: Many players haven't practiced it — knowledge is a huge advantage

Anubis Win Rate Breakdown

Based on professional and high-rank competitive data

CT Win Rate

50.2%

T Win Rate

49.8%

Anubis is the most balanced map in the active pool. The near-equal win rate means individual performance and utility knowledge dominate over structural map bias.

CT-Side Masterclass

Intermediate

15 min

Default CT Setup & Rotations

Palace Dominance

Aggressive early A control from CT side

1

One CT rushes Palace from A Ramp

2

Deny T Palace control with early peek

3

Use flashes from A Ramp to support duel

4

Win or trade, then fall back to A site

5

Communicate T positioning to team

B Market Hold

Passive anchor defending B from Market

1

One player deep Market angle

2

Second player holds B Tunnels from site

3

Molotov common B Tunnels entry on contact

4

Call for Canal player rotate if overwhelmed

5

Never over-push — play passive and rotate

Canal Control

Mid Canal aggressive information play

1

CT pushes Canal early with boat/jump timing

2

Deny T mid control and get key information

3

Flash into Canal to contest T presence

4

Relay A or B intent to both site holders

5

Rotate to pressured site via CT mid

Advanced CT Positions & Angles

Palace Deep Hold

Palace Deep Hold

position
hard

Aggressive angle inside Palace corridor watching T approach. High-risk position that forces CTs to play an awkward wide angle on entry.

Canal One-Way Smoke

Canal One-Way Smoke

smoke
hard

Advanced CT-side smoke in Canal that creates a one-way view into T mid. Allows information gathering and free kills on Canal entry.

Market Window Angle

Market Window Angle

angle
easy

Classic CT position at the Market window on B. Natural crosshair placement spot — watch for B Tunnels rush from this elevated angle.

A Site Statue

A Site Statue

position
medium

Tucked behind the Statue on A site. Catches Ts who push past default angle and don't check off-spots — common at all ranks.

Connector Flash

Connector Flash

flash
medium

Pop-flash from CT Ramp into A Connector. Blinds Ts rotating from Canal to A and supports CT holding A site from the connector angle.

B Tunnels Headshot

B Tunnels Headshot

angle
easy

Precise headshot angle at B Tunnels exit. Easy to learn, highly effective — Ts exiting Tunnels into B are exposed at perfect head height.

Pro CT Strategies on Anubis

Advanced techniques used by professional teams on Anubis

Essential Smokes

  • Canal mid smoke (from CT mid)
  • Palace entrance one-way smoke
  • B Tunnels CT anchor smoke (retake)
  • B Connector smoke for B site holds

Flash Setups

  • Palace over-wall flash (A entry denial)
  • Canal pop-flash for aggressive mid hold
  • B retake flash from CT mid connector
  • Market window bounce flash (B defense)

T-Side Domination

Intermediate

15 min

Essential T-Side Strategies

Palace Execute

Methodical A site take through Palace

1

Smoke Palace corner and A Connector

2

Flash into Palace for lead player entry

3

3 players Palace, 1 Canal info, 1 B bait

4

Enter A site through Palace with coordinated timing

5

Plant for Statue post-plant position

B Tunnels/Market Rush

Fast B take with direct Tunnels entry

1

Smoke Market window and B Connector

2

Flash for B Tunnels entry

3

3 players Tunnels, 1 Canal, 1 A pressure

4

Molotov back Market on site entry

5

Plant default, hold Tunnels and Market

Canal Mid Control

Use mid for information-based site splits

1

2 players cross Canal early with utility

2

Control CT mid and both site connectors

3

2 players pressure A Palace concurrently

4

1 player B Tunnels for CT anchor watch

5

Execute whichever site is weaker based on info

Advanced Executes & Setups

Standard Palace Execute

1

Setup Phase (0-20s)

• 3 players Palace, 1 Canal, 1 B fake
• Gather smokes: Palace corner, A Connector, Statue
• Canal player provides mid info early

2

Utility Phase (20-35s)

• Throw Palace smoke simultaneously with Connector
• Flash for first entry into A through Palace
• Canal player commits A Connector at same time

3

Execute Phase (35-50s)

• Lead Palace player pushes into smoke aggressively
• Canal connector player flanks from Connector
• Trade and overwhelm with split entry

4

Plant & Hold

• Plant for Statue / default
• Cover Palace retake and CT Ramp angles
• Smoke Canal connector for post-plant safety

Palace Execute Diagram

Advanced Utility Guide

Advanced

20 min

Essential Smoke Lineups

Canal Smoke

Canal Mid Smoke

Easy

Smokes the CT mid exit from Canal. Essential for safe Canal crossing on T-side.

  • Stand at the T-side Canal entrance
  • Aim at the corner of the CT side pillar
  • Left-click throw — lands to block CT mid exit perfectly
Palace Smoke

Palace Corner Smoke

Medium

Blocks the critical Palace corner angle on A site. Required for all A Palace executes.

  • Thrown from T-side Palace approach
  • Aim at the overhang of the stone arch
  • Run-throw for consistent placement
Market Smoke

Market Molotov

Easy

CT-side molotov that covers B Market exit. Delays B Tunnels rushes by 3-4 seconds — often decisive.

  • Thrown from CT B connector area
  • Lands directly on the Tunnels exit choke
  • Combine with flash for free CT trading position
A Connector Smoke

A Connector Smoke

Medium

Blocks CT rotation from Canal into A Connector. Cuts off the fastest CT retake route on A.

  • Thrown from A Main approach near Palace entrance
  • Multiple lineup variations available
  • Essential for clean A site executes
Tunnel Flash

Tunnel Flash

Medium

Bounce flash into B Tunnels exit that blinds Market CT without exposing the thrower.

  • Stand behind the T-side Tunnels entrance wall
  • Aim at the specific ceiling point inside Tunnels
  • Right-click bounce — detonates on exit perfectly
Palace One-Way

Palace CT One-Way

Hard

CT-side one-way smoke thrown into Palace from A Ramp. See T feet while remaining hidden. Pixel-perfect lineup required.

  • Specific crouched position on A Ramp — practice offline
  • Reveals T at ankle-height through gap
  • Game-changing setup in skilled hands

Flash Setups & Pop-Flashes

Offensive Flashes (T-Side)

Palace Entry Flash

Over-wall flash thrown from T-side outside Palace that blinds both the Palace corner CT and the A site Statue position simultaneously on entry.

Canal Cross Flash

Bounce flash off the Canal wall before crossing. Blinds the CT holding mid without exposing yourself — critical for safe Canal crossing.

B Market Flash

Thrown from B Tunnels into the Market window and back-market area. Blinds the CT watching B exit — essential for fast B Tunnels entry.

Defensive Flashes (CT-Side)

A Retake Flash

Thrown from A Connector into A site that blinds post-plant Ts. Coordinate with a second player entering from A Ramp for a clean two-angle retake.

B Retake Flash

From Canal connector into B site. Pairs with B Tunnels teammate entry — the cross-flash creates a simultaneous retake CTs love to use.

Palace Denial Flash

Aggressive early-round flash thrown from A Ramp into Palace. Punishes T-side players who push Palace without utility early in the round.

Pro Utility Tips

Advanced utility principles for Anubis

Timing & Coordination

  • Canal smoke must be thrown before crossing — never cross blind
  • A Palace execute needs at least two smokes thrown simultaneously
  • Save one molotov per B player for Market denial on retakes
  • Palace CT one-way requires offline practice — don't attempt it live without rehearsal
  • Coordinate flash + push timing with a countdown: "Flash in 3..."

Common Mistakes

  • Crossing Canal without smoke — free kill for CT mid holder
  • Forgetting Market molotov on B execute — CT hides for a free kill
  • Wasting all utility on an early info peek — nothing left for execute
  • Not buying utility on pistol round — Anubis pistol smokes win rounds outright
  • Over-committing to Canal control after being denied — reset and play site

Advanced Strategies

Advanced

15 min

T-Side: Fake A, Go B Through Canal

Palace pressure baits CT rotation, then Canal control flips to a fast B execute. Highly effective when Canal player has confirmed mid CT positioning.

1

A Fake Setup

Send 2 players to Palace with flashbangs and molotov — make loud, committed noise without actually entering A site.

2

Bait CT Rotation

Wait for CT to call "A push" and rotate CT Ramp toward A. Canal CT player turns to support A.

3

Canal Cross

2 players cross Canal into B Connector. B is now held by one Market anchor with no rotation coming.

4

B Execute

Tunnel players + Canal players simultaneously converge on B. 4v1 with perfect split timing.

CT-Side: Aggressive Palace Peek

Rather than passively holding A site, an aggressive CT peek into Palace early forces Ts to react, burns utility, and can win the duel outright. Requires precise support from a teammate.

1

Flash Setup

Teammate throws over-wall flash from A Connector into Palace — coordinated with the aggressor's push timing.

2

Aggressive Push

CT pushes from A Ramp into Palace corridor while flash is detonating. Pre-aim the first T angle.

3

Get the Kill or Trade

Win the blind duel, then fall back immediately. Don't push deeper — the role is to burn T utility and get first blood.

4

Reset to Default

Return to A site default position. Ts are now one player down or have used all their Palace utility.

Canal as the Information Hub

Professional teams treat Canal control as the primary Anubis game plan — not a bonus. A player who wins the Canal mid-duel effectively holds both sites simultaneously until the info is gathered and communicated. Here's how to structure this:

What Canal Tells You
  • T presence in Canal = B split incoming
  • No Canal activity = A Palace or B direct
  • Canal + A Palace = Mid split on A
  • Single Canal player = likely lurk, watch for late round flank
CT Canal Aggression
  • Early Canal rush with flash punishes passive Ts
  • Win the Canal duel = free round for CTs in most cases
  • Don't over-commit — fall back if denied
  • Boat jump timing is consistent — practice it in free play

Pro Tips & Why Anubis is Underrated

Pro

10 min

Rank-Specific Advice

What matters at each rank bracket on Anubis

Silver — Gold Nova

Learn the Canal crossing smoke and the B Tunnels exit flash. Most players at this rank have never practiced either — just knowing them wins rounds.

Master Guardian — Legendary Eagle

Add the Palace corner smoke and the fake-A-go-B Canal strat to your team playbook. Opponents at this level over-rotate to A constantly.

Supreme — Global Elite

Master Canal read patterns and mix aggressive CT Canal peeks with passive Palace holds. At this rank, meta-reading Anubis is a genuine differentiator.

Top 5 Anubis Pro Tips

Tips from professional players and coaching analysis

1

Canal control is the win condition every round

Whatever side wins the Canal duel wins the information war. Invest utility in Canal crossing even when you're not doing a Canal-based strat.

2

Palace is a 1v1 corridor — don't commit 5v1

The Palace corridor doesn't benefit from numbers. Send 2-3 with utility, not 4-5. Save players for Canal and B fake pressure.

3

Anubis rewards crosshair placement discipline

The map has many head-height corners. Players with strong crosshair placement at common angles will win far more duels than mechanical aimers who miss the spot.

4

Study Heroic and NaVi demos specifically

These teams have developed the most complete Anubis systems. Their Canal timing and fake patterns are a masterclass in how to play the map correctly.

5

Anubis is often avoided — learn it to force it

Many teams ban Anubis because they haven't studied it. If you know it well, forcing it in map veto gives you a massive structural advantage.

Anubis in the Current Meta

What you need to know about Anubis's competitive standing in 2024/2025

Pro Pick Rate

Anubis is increasingly popular at majors as teams have developed consistent setups. It's no longer a wildcard — expect opponents to be prepared. Its balanced nature makes it a reliable pick for teams that want to win on pure fundamentals.

Rifle vs. AWP Balance

Unlike Dust2, Anubis doesn't heavily favor AWPs. The Canal's close-range angles and B Tunnels proximity reward riflers. Strong AWP positions exist at Palace and Canal — but they're not dominant game-changers.

Economy Dynamics

Anubis utility is cheap and highly impactful. Force-buy rounds with smokes and molotovs can beat full-buy CTs if Canal crossing is executed cleanly. Never skip utility to upgrade to a rifle on this map.

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