THE VIRTUAL ARCADE / Reveal or stop
Mines
18+ · Virtual credits only. No money, skins, wallet or operator connection. Not live odds; no outcome prediction. Gambling can be addictive. Gambling support.
01 / PLAY & OBSERVE
Mines virtual demo
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02 / UNDERSTAND THE CHOICE
Mines guide
The mechanic
Mines hides a uniformly selected mine set on a grid. Safe reveals remove cells without replacement, so survival probability is not a fixed rate per tile. The reference rows use 25 cells, 99% return factor and cashout immediately after the first safe reveal. Longer fixed reveal targets require a product of conditional probabilities. Corners and remembered visual patterns do not identify safer cells under uniform placement.
The decision to notice
More mines and more reveals increase the quoted multiplier while reducing the chance that the next selection is safe.
- Guide category
- Skill-Based
- Guide volatility
- Variable
- Guide difficulty
- Medium
- Documented round speed
- Not documented
- Operator autoplay metadata
- Not documented
03 / CHECK THE MODEL
Odds & mathematics
Probability describes frequency, gross return includes the original stake, and player net subtracts it. House edge is a long-run cost, not positive player expected value. None predicts a session.
- Educational reference only, not operator odds or a claim about any independent lab. Operator limits, timing, availability and current fairness are not specified.
- All payouts are gross (stake-inclusive). EV is player net per 1 unit staked; house edge = -EV. Decimals are rounded only for display.
- 25 cells, uniform mine placement, 99% reference RTP and fixed cashout after one safe reveal. For m mines and k reveals, cumulative survival is product(i=0..k-1)((25-m-i)/(25-i)); next-safe chance = (25-m-k)/(25-k), not a constant per-tile rate.
- Popularity is unmeasured (legacy value 0). Difficulty is an editorial learning label; volatility describes the reference payout structure, not an independently measured operator rating.
Mines odds calculator
25 cells · uniform picks without replacement · 99% RTP · 1% model house edge. Gross return includes the stake. Gross multipliers use decimal half-up rounding to two places; displayed values are not operator quotes.
- Gross return / credit
- 1.13×
- Cumulative survival
- 88.00%
- First-pick safe chance
- 88.00%
- Next-pick safe chance
- 87.50%
- Expected player net / credit
- -0.01 credits
- Model house edge
- 1.00%
Cumulative survival is the chance of reaching all selected safe reveals. The next-pick chance is conditional on reaching this point. Expected net is a long-run average per credit staked, not a prediction for this board.
Guide reference examples
These references are separate from the interactive model. A single row is not a complete distribution, particularly for pushes, multiple payouts, item values or fees. Missing expected net is not computed from an isolated row.
| Scenario | Reference probability | Quoted payout & basis | Reference house edge | Expected player net / credit | Assumptions |
|---|---|---|---|---|---|
| 1 mines: stop after first safe reveal | 96% | 1.03125x grossGross return (includes stake) | 1% | -0.01 units per 1 staked | Uniform 1-mine subset of 25 cells, no replacement, exactly one selected cell then cashout. P(first safe)=(25-1)/25; gross multiplier=0.99/P(first safe). Subsequent conditional chances are different; no cap or currency rounding is modeled. Success returns 1.03125x gross; failure returns 0. Success and failure probabilities sum to 1. All payouts are gross (stake-inclusive). EV is player net per 1 unit staked; house edge = -EV. Decimals are rounded only for display. |
| 5 mines: stop after first safe reveal | 80% | 1.2375x grossGross return (includes stake) | 1% | -0.01 units per 1 staked | Uniform 5-mine subset of 25 cells, no replacement, exactly one selected cell then cashout. P(first safe)=(25-5)/25; gross multiplier=0.99/P(first safe). Subsequent conditional chances are different; no cap or currency rounding is modeled. Success returns 1.2375x gross; failure returns 0. Success and failure probabilities sum to 1. All payouts are gross (stake-inclusive). EV is player net per 1 unit staked; house edge = -EV. Decimals are rounded only for display. |
| 10 mines: stop after first safe reveal | 60% | 1.65x grossGross return (includes stake) | 1% | -0.01 units per 1 staked | Uniform 10-mine subset of 25 cells, no replacement, exactly one selected cell then cashout. P(first safe)=(25-10)/25; gross multiplier=0.99/P(first safe). Subsequent conditional chances are different; no cap or currency rounding is modeled. Success returns 1.65x gross; failure returns 0. Success and failure probabilities sum to 1. All payouts are gross (stake-inclusive). EV is player net per 1 unit staked; house edge = -EV. Decimals are rounded only for display. |
04 / THE DIRECTORY
Associated operators
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