THE VIRTUAL ARCADE / Reveal or stop

Mines

VIRTUAL CREDITS

18+ · Virtual credits only. No money, skins, wallet or operator connection. Not live odds; no outcome prediction. Gambling can be addictive. Gambling support.

01 / PLAY & OBSERVE

Mines virtual demo

Educational model

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02 / UNDERSTAND THE CHOICE

Mines guide

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The mechanic

Mines hides a uniformly selected mine set on a grid. Safe reveals remove cells without replacement, so survival probability is not a fixed rate per tile. The reference rows use 25 cells, 99% return factor and cashout immediately after the first safe reveal. Longer fixed reveal targets require a product of conditional probabilities. Corners and remembered visual patterns do not identify safer cells under uniform placement.

The decision to notice

More mines and more reveals increase the quoted multiplier while reducing the chance that the next selection is safe.

Guide category
Skill-Based
Guide volatility
Variable
Guide difficulty
Medium
Documented round speed
Not documented
Operator autoplay metadata
Not documented

03 / CHECK THE MODEL

Odds & mathematics

Probability describes frequency, gross return includes the original stake, and player net subtracts it. House edge is a long-run cost, not positive player expected value. None predicts a session.

  • Educational reference only, not operator odds or a claim about any independent lab. Operator limits, timing, availability and current fairness are not specified.
  • All payouts are gross (stake-inclusive). EV is player net per 1 unit staked; house edge = -EV. Decimals are rounded only for display.
  • 25 cells, uniform mine placement, 99% reference RTP and fixed cashout after one safe reveal. For m mines and k reveals, cumulative survival is product(i=0..k-1)((25-m-i)/(25-i)); next-safe chance = (25-m-k)/(25-k), not a constant per-tile rate.
  • Popularity is unmeasured (legacy value 0). Difficulty is an editorial learning label; volatility describes the reference payout structure, not an independently measured operator rating.

Mines odds calculator

25 cells · uniform picks without replacement · 99% RTP · 1% model house edge. Gross return includes the stake. Gross multipliers use decimal half-up rounding to two places; displayed values are not operator quotes.

Number of mines 3

1
12
24

Safe reveals before cash out 1 / 22

1
11
22
Gross return / credit
1.13×
Cumulative survival
88.00%
First-pick safe chance
88.00%
Next-pick safe chance
87.50%
Expected player net / credit
-0.01 credits
Model house edge
1.00%

Cumulative survival is the chance of reaching all selected safe reveals. The next-pick chance is conditional on reaching this point. Expected net is a long-run average per credit staked, not a prediction for this board.

Guide reference examples

These references are separate from the interactive model. A single row is not a complete distribution, particularly for pushes, multiple payouts, item values or fees. Missing expected net is not computed from an isolated row.

Guide examples, not current operator odds. Read the assumptions and payout basis for each row.
ScenarioReference probabilityQuoted payout & basisReference house edgeExpected player net / creditAssumptions
1 mines: stop after first safe reveal96%1.03125x grossGross return (includes stake)1%-0.01 units per 1 stakedUniform 1-mine subset of 25 cells, no replacement, exactly one selected cell then cashout. P(first safe)=(25-1)/25; gross multiplier=0.99/P(first safe). Subsequent conditional chances are different; no cap or currency rounding is modeled. Success returns 1.03125x gross; failure returns 0. Success and failure probabilities sum to 1. All payouts are gross (stake-inclusive). EV is player net per 1 unit staked; house edge = -EV. Decimals are rounded only for display.
5 mines: stop after first safe reveal80%1.2375x grossGross return (includes stake)1%-0.01 units per 1 stakedUniform 5-mine subset of 25 cells, no replacement, exactly one selected cell then cashout. P(first safe)=(25-5)/25; gross multiplier=0.99/P(first safe). Subsequent conditional chances are different; no cap or currency rounding is modeled. Success returns 1.2375x gross; failure returns 0. Success and failure probabilities sum to 1. All payouts are gross (stake-inclusive). EV is player net per 1 unit staked; house edge = -EV. Decimals are rounded only for display.
10 mines: stop after first safe reveal60%1.65x grossGross return (includes stake)1%-0.01 units per 1 stakedUniform 10-mine subset of 25 cells, no replacement, exactly one selected cell then cashout. P(first safe)=(25-10)/25; gross multiplier=0.99/P(first safe). Subsequent conditional chances are different; no cap or currency rounding is modeled. Success returns 1.65x gross; failure returns 0. Success and failure probabilities sum to 1. All payouts are gross (stake-inclusive). EV is player net per 1 unit staked; house edge = -EV. Decimals are rounded only for display.

04 / THE DIRECTORY

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